

As your plague spreads, though, a band of surviving super scientists will work to find a cure. In this version, the world has largely turned its back on science, putting its faith in things like healing crystals and snake oil. Of particular interest given recent debates is the game's "science denial" scenario, a free-to-play optional offshoot. Once doctors become aware of the problem, they'll work on a vaccine then it becomes a race to kill the human race before there's a cure. Players get points to upgrade their virus by "popping" bubbles that appear on screen as the virus spreads. That evolution takes place by slowly strengthening the virus, fungus, or bio-weapon, adding symptoms and giving it defenses against cold, water, and the like.


In PLAGUE INC., players try to create a disease that evolves and strengthens quietly, spreading from country to country infecting, then killing, all humans.
